Amber Diceless Role-Playing: Diceless Role-Playing System [Erick Wujcik] on My absolute favorite roleplaying game and my first edition book that I have had. AMBER Diceless Role-Playing is a system set in, and designed around Roger Zelazny’s Amber universe. It features a unique (for its time) diceless resolution. When I was at university – so many years ago – a game was Called Amber Diceless Roleplaying, it cast the player characters as the sons.

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The trick here is to provide a character that is interesting to interact with… and can be interacted with in separate ways by different PCs. However, since some feel that being the children of the main characters is too limiting, it is fairly common to either start with King Oberon’s death before the book begins and roleplay the Elder Amberites as they vie for the throne; or to populate Amber from scratch with a different set of Elder Amberites.

The character with 1st rank in each attribute is considered “superior” in that attribute, being considered to be substantially better than the character with 2nd rank even if the difference in scores is small. And there came the fun of the game. Conflict resolution [ edit ] Always comes down to comparing one stat against another. Since a player cannot control another player’s bids, and since all bids are non-refundable, the auction involves a considerable amount of strategizing and prioritization by players.

Amber Diceless Roleplaying Game – Wikipedia

Unspent character points become good stuff — a good luck for the character. This supplemental rule book includes the remaining elements from the Merlin novels, such as Broken Patterns, and allows players to create Constructs such as Merlin’s Ghostwheel. It often devolves to one-on-one, or at least has a very limited participation rate.


If you have the higher stat, you will win; maybe not quickly, but eventually. A character’s ability scores are purchased during character creation in an auction ; players get character pointsand bid on each attribute in turn. The auction serves to introduce some unpredictability into character creation without the need to resort to dice, cards, or other randomizing devices. Your ad here, right now: In any given fair conflict between two characters, the character with the higher score in the relevant attribute will eventually win.

All else being equal, a character with a higher rank in an attribute will always win a contest based on that attribute. An auction at the beginning of the campaign determined how good the players were in relationship to each other in four basic statistics: Warfare, Endurance, Strength and Psyche. The initial bidding helped set up the rivalries between the characters.

Some details were changed slightly to allow more player choice — for example, players can be full Trump Artists without having walked the Pattern or the Logrus, which Merlin says is impossible; and players’ psychic abilities are far greater than those shown in the books.

The expansion, Shadow Knightadds Constructs — artifacts with connections to shadows. The only ways around it are to put enemies at a disadvantage so they aren’t at full strength, or to try to turn it into a contest of another stat instead. The book is page after page about character generation, a chapter about setting, and like three sentences on conflict resolution.

The Chronicles of Amber. In MayRite Publishing secured a license from Diceless by Design to use the rules system with a new setting in the creation of a new product to be written by industry and system veteran Jason Durall. Sorry, your blog cannot share posts by email. Close ranks result in longer contests while greater difference between ranks result in fast resolution. Really, I don’t know why people think of Amber first when they think diceless; must be a marketing thing.


Further, a character with a bid-for rank is considered to have a slight advantage over character with a bought-up rank.

An alternative strategy is to try to cow other players into submission with a high opening bid. The Amber Diceless Roleplaying Game is a role-playing game created and written by Erick Wujcikset in the fictional universe created by author Roger Zelazny for his Chronicles ambwr Amber. Every one in the Amber family is a surgeon by dicleess method because it’s too useful. You’re immortal, so it’s nothing to hop to a universe of slow-time and spend 15 years to get a Ph.

Things I learnt from Amber Diceless Roleplaying

Character Creation [ edit ] Characters have four stats: Not the case in a Throne War. Ambet DRPG advises gamemasters to change rules as they see fit — even to the point of adding or removing powers or attributes.

And it helped promote role-playing because the best allies for your character roleplayinb the other characters. PatternLogrusShape-shiftingTrumpand magic.

The two existing books are now out-of-printbut they have been made available as PDF downloads.