Scourge of the Howling Horde is a stand-alone adventure designed for a group of 1st-level characters. Perfect for new players or seasoned players, it features. Scourge of the Howling Horde (D&D module).jpg. Rules required, D&D Character levels, 1st. Campaign setting, Generic Setting. Authors, Gwendolyn Kestrel. First published, Scourge of the Howling Horde is a generic setting adventure module for the edition of the. We have a special treat for you in our excerpts for Scourge of the Howling Horde! Instead of presenting our excerpts as text on a web page, this.

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Scourge of the Howling Horde

I’m not sure who’s responsible for the stat blocks in this product – author Gwendolyn F. Of course, the adventure’s simplicity makes perfect sense when you consider its target audience: Errors The following errors occurred with your submission. The adventure itself is rather simple, like I mentioned in the first paragraph of this review: Speed should include “climb 20 ft. In the end, I rate Scourge of the Howling Horde at “3 Average ” – good concept, decent if by-the-numbers adventure, helpful reminders and suggestions for the neophyte DM, but poor stat blocks and a difficult-to-read background make this product a much lower value for the money.

Unfortunately, the rest of the text in this product is not as clear to read, due mostly to a poor choice in “background pattern” on the pages that hold the goblin lair area maps. Her water breathing and immunity to acid are not noted in her stat block.

He only spent 9 of his 12 skill points. Also, I want to point out that even though there are 20 stat blocks in this adventure and I have 20 items on my “unofficial errata list,” I added Thamior to the list merely out of convenience; he doesn’t even have a full stat block, just a list of spells.

It’s not the best cover artwork I’ve ever seen, but it certainly gets across the concept that the PCs will be fighting goblins, so in that respect it serves its purpose. Kestrelwith cover art by Simone Bianchi and interior art by Carl Frank. I don’t see how that can be anything but confusing to a new DM trying to learn the game. Again, these are pretty lousy scourve for a Wizards of the Coast adventure, but they’re especially poor for a new DM d&r to understand how the game works.


Dragonlance deities Forgotten Realms deities Greyhawk deities. This section is empty. I’d delete one of the prestidigitation boxes. Results 1 to 1 of 1.

That combination was not the wisest one that could have been made. You’d think that they’d have gone the extra effort for an adventure with this type of sxourge DM” focus, but I guess not. Sadly, past experience has shown that cannot be taken as a given.

This is troublesome for howliny couple of reasons. For that matter, why doesn’t this poor little guy have improved grab and constrict attacks? For the record, the dire weasel stat block on page 18 looks perfectly fine to me. If, however, you’re a player whose DM might be considering having you run your group’s PCs through this adventure, read no further than this green area.

Scourge of the Howling Horde Excerpt

You’d think that a product designed to help new DMs – and a product that only has 32 pages, and a total of only 20 stat blocks in all, all of which are of low-level creatures and therefore the least complex stat blocks in the game – would have top-notch, high-quality stats, wouldn’t you? Well, you might have thought that, but you’d have been wrong.

Hit points are provided on the very first line of the stats something I noticed they had done with almost all of the stat blocks in Expedition to Castle Ravenloftand Scourge of the Howling Horde even takes it one step further by adding a number of “check-off boxes” the DM can “X” through as the creatures take damage, but nowhere do the stat blocks state how many HD a given creature has. The PCs track the goblins to their lair, and then work their way through the lair, fighting off goblins, hobgoblins, the occasional zombie and skeleton, a bugbear, a dire weasel, and eventually the cause of the recent goblin shenanigans: No, of course not.


I just hope this was an oversight in this one particular product, and that the powers that be at Wizards of the Coast haven’t decided that we no longer need to know just how many HD the creatures in their products have.

With 7 HD, she should have 3 feats, not just 2. Posting Quick Reply – Please Wait. The cover artwork, by Simone Bianchi, is a painting of five goblins in threatening poses, reminding me somewhat of the antics of professional wrestlers. Friday, 24th November, Similar Threads Memories and Portents Chapter 2: Join Date Sep Posts Speed should include ” can’t run.

Incidentally, I still recommend Of Sound Mind as the best low-level adventure for a brand new DM to sink his teeth into, even if he doesn’t intend to use psionics in his campaign; I understand it’s even hprde – or maybe has already been by now – updated to the 3.

Even assuming that she spent a full 10 points on Hide, she still only spent 42 of 50 skill points. Also, while I don’t mind hairy-armed goblins, Simone’s attempts at rendering arm-hair makes it end up looking more like spines or quills. As an undead, it drops the ” goblinoid th subtype. The Genie’s Curse Birthright: One thing new about the stat blocks in this adventure is the complete removal of any indication of Hit Dice.

Friday, 23rd February, Wake of the Ravager Dark Sun Online: Touch AC should be 10, not 9. Views Read Edit View history. Off you go, then!